GDA FPS Jam
A downloadable game for Windows and macOS
At the beginning of Winter quarter, the GDA programming department came together and over the span of a week, created an arsenal of awesome weapons designed for a first person shooter environment! We took these creations and compiled them into a collection for you to enjoy! Try them out and have some fun!
The Game Design & Art Collaboration (GDA) is a student-run club based out of UC Santa Cruz. To learn more and see our other games, visit gdacollab.com.
The weapons, their creators, and what they do
Big Brush
It’s a big paint brush. It’s meant to resemble the Brush class of weapons from the Splatoon series, however its functionality was limited to what I could figure out how to do. It is able to fire out a volley of 3 large projectiles every swing, with each swing being triggered by pressing the fire button.
Created by: Jacob Dickerman (Programmer, Artist, Animator)
Charge Railgun
Charge it up, then fire! Totally not stolen from Overwatch.
Created by: Calex Raffield (Programmer, Artist)
Dragon Gun
Enough said. Burn them to the ground.
Created by: Arjun Krishnan (Programmer, Artist, Animator)
Dark Skull
“for when you want to haunt your enemies”
Created by: Sky Casey
Fish Homing Launcher
The launched fish can track onto a target if it is within its search cone. You can influence which target the fish tracks by using the secondary function to toggle a laser designator which tries to guide the fish to the target the laser is tracking.
Created by: Jorel Huerto
Minecraft Gun
"it’s the minecraft, in a gun!"
Created by: Sky Casey
Protogun
"Hold secondary fire to charge, there's 3 levels. It's incredibly basic but cool because I had literally no idea what I was doing 98% of the time."
Created by: Jim Lee
Sunflower
The gun fires a precision high-damage bolt after charging for 1s. It comes with a lore panel that shows when holding alternate fire.
Created by: Annalivia Martin-Straw (Concept Artist, Textures), Enrico Widodo (Sound Designer, Programming), Herman Wu (Modeler, Animator, Programming)
Template Gun
The very first.
Created by: The Programming Department
Voxel Viper
The Voxel Viper is an dangerous and powerful new invention. Enjoy blasting your enemies in retro style.
Created by: Ivy Dudzik (3D Modeling/Programming)
Status | Released |
Platforms | Windows, macOS |
Author | Game Design & Art Collaboration |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
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